How to install and use Wine on Kali Linux! || Run Windows Programs in Kali Linux ||
Wine (recursive acronym for Wine Is Not an Emulator) is a free and open source compatibility layer software application that aims to allow applications designed for Microsoft Windows to run on Unix-like operating systems. Wine also provides a software library, known as Winelib, against which developers can compile Windows applications to help port them to Unix-like systems.
It duplicates functions of Windows by providing alternative implementations of the DLLs that Windows programs call, and a process to substitute for the Windows NT kernel. This method of duplication differs from other methods that might also be considered emulation, where Windows programs run in a virtual machine. Wine is predominantly written using black-box testing reverse-engineering, to avoid copyright issues.
The name Wine initially was an abbreviation for Windows emulator. Its meaning later shifted to the recursive acronym, Wine is not an emulator in order to differentiate the software from CPU emulators. While the name sometimes appears in the forms WINE and wine, the project developers have agreed to standardize on the form Wine.
The phrase “wine is not an emulator” is a reference to the fact that no processor code execution emulation occurs when running a Windows application under Wine. “Emulation” usually refers to the execution of compiled code intended for one processor (such as x86) by interpreting/recompiling software running on a different processor (such as PowerPC). Such emulation is almost always much slower than the execution of the same code by the processor for which the code was compiled. In Wine, the Windows application’s compiled x86 code runs at near native speed on the computer’s x86 processor, just as it does when running under Windows. Windows system services are also supplied by Wine, in the form of wine server.
In a 2007 survey by desktoplinux.com of 38,500 Linux desktop users, 31.5% of respondents reported using Wine to run Windows applications. This plurality was larger than all x86 virtualization programs combined, as well as larger than the 27.9% who reported not running Windows applications.
Wine (originally an acronym for “Wine Is Not an Emulator”) is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, MacOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.
Wine began in 1993 under the initial coordination of Bob Amstadt as a way to support running Windows 3.1 programs on Linux. Very early on, leadership over Wine’s development passed to Alexandre Julliard, who has managed the project ever since. Over the years, as the Windows API and applications have evolved to take advantage of new hardware and software, Wine has adapted to support new features, all while being ported to other OSes, becoming more stable, and providing a better user-experience.
An ambitious project by definition, work on Wine would steadily continue for 15 years before the program finally reached v1.0, the first stable release, in 2008. Several releases later, Wine is still under active development today, and although there is more work to be done, millions of people are estimated to use Wine to run their Windows software on the OS of their choice.
Open Source and User Driven
Wine will always be free software. Approximately half of Wine’s source code is written by volunteers, with the remaining effort sponsored by commercial interests, especially CodeWeavers, which sells a supported version of Wine.
Wine is heavily reliant on its user community too. Users volunteer their time to share tips and test results on how well their programs work in our Application Database, file bug reports to notify developers of problems in our Bug-Tracker, and answer questions in our forums.
Subscribe Our YouTube Channel